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Recent Movie Reviews

65 Movie Reviews

Absolutely pathetic.

Between overly dramatic and stupid cliches of stripping and supposedly badass hairtie removal, laughable voices and unfitting music I couldn't stop laughing. This movie is successful as comedy, so congratulations! The animation was terrible, especially when links arm detaches from his body in one scene while you pan the camera. Neither character has any real anatomy and no real combat is shown. Keep it up, it was very enjoyable (not how you meant though, I'm sure).

Here's a hint:

You can change the center of somethings rotation by dragging the little circle of a movie clip elsewhere. It'll help you make your hooks look like they are actually swinging and not so awkward.

Comick responds:

That's good advice ^^ thanks. But that can't be the only reason I get a 4 out of the whole cartoon, right?

I disagree with the beloew reviewer.

The taunting was funny. I'd buy it but I can;t even afford to finish paying my housing right now. Keep up the excellent work.

Recent Game Reviews

33 Game Reviews

This game, man

Itwas no good, I'm just telling you. The animations were terrible and the game was so bad. What were you thinknig when you chose these controls? Why would you use two random num pad keys to do these things?

Fun game

I just let the turret roam, worked well enough that way. I missed the directions so I don't know if there even was another way. I was using the strategy of getting almost enough energy to finish then collecting material as the clock ran out. Then I'd swoop in and get the last energy.

mofunzone responds:

Thanks BlueMech!

Rose, rose, rose, you never learn.

I don't know what you've done here that redefines the beginner flash "mouse maze" game. You've simply taken the code that a thousand other games have used, applied some fancy effects to the background and made really long, boring levels. And your special backgrounds are the same thing just recoloured.
The overuse of flash effects lags me down and causes my cursor to flash outside the window. I also love how it takes to get to the game, this isn't as bad as Overhead 7's intro, but it's still annoying. I do applaud you for the create a level mode, I'd double applaud you if I thought you truly understood the code underlying it. Ctrl + C, Ctrl + P, at the end of the day just isn't that impressive.
The music I rated low because I'm just not a fan of the jazz you use, too smooth. I wonder what takes you so long to make these things. I suspect you lie, but for something that has taken so long, at heart it's just another mouse maze. A poor one at that. The backgrounds that weren't made specifically for this version are just fugly.
In short, I'd like to see a new trick. Essentially this game is the same as all the other Overheads. Detect if the mouse is over an object, start over if it is. End of story. C'mon you couldn't even get the game to work without having left-click = start over. There are ways to make it work without that cheap trick.
I look forward to an original game by you with code that you cant just copy and paste from some website. You have the ability to polish this stuff in a way the NG masses love, let's see you apply it to an original game. Against your extensive record, I think you *can* do it. Ignore the asspats you'll get for this and take my review to heart and make something great.

Blaue @BlaueMech

Age 36, Female

Artist

UNT

Texas

Joined on 5/30/04

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